Hi Everyone, Today I am very happy to share the Plague tale innocence inspired Real Time Environment made in UE 5.1, its really fun and amazing experience while working on this project, I tried to capture the mood and feel of that game into this environment.
Foliage and some rocks were taken from Megascans to populate the scene.
In this project I make the vertex blend shader and the Animated Local Volumetric Fog thanks to "Michael Gerard" for the awesome tutorial on this (https://www.artstation.com/michael_g_art)
Tutorial Link : https://www.youtube.com/watch?v=2L362NY3psY&list=LL&index=21
It was a first time I am working in UE 5, learn a lot of stuffs in it.
Thanks all for checking out my work, please share your valuable feedback ! :)